A Kingdom For Keflings
In A Kingdom for Keflings, you play as your Xbox Live avatar (or a generic one if you don't have an Avatar) who has been tasked with assisting a group of tiny people (Keflings) in constructing a kingdom. You start the game with just a couple small structures and four Kefling helpers, but over time you can build castles, cathedrals, and armies of Kefling minions.
What makes KfK so enjoyable is that, unlike a lot of video games, it's a relaxing game that you can play at your own pace. It's a bit like SimCity, except without all the spoiled citizens bitching about their petty problems the whole time. There's no real conflict in KfK, so it's just a matter of building your kingdom as you see fit. Some people would be bored with the experience, but I found it refreshing.
Other positives include:
- A real artistic element...you can arrange your buildings and color them as you choose.
- Multiplayer options to co-build a city with up to four people at once.
- A really nice (if slightly repetitive) acoustic folk guitar soundtrack
Duke Nukem 3D
This is a remake of the classic PC title. It's essentially a spot on port, which like most classic games is both a good and a bad thing. On the one hand, there's a reason this game is remembered fondly in the annals of FPS titles. The action is fast and furious. Duke has access to a nice arsenal of weapons that each serve a distinct purpose. And of course, they couldn't rely on fancy graphics back then, so the designers went with a sardonic sense of humor instead. If you're a fan of South Park and aren't easily offended, you'll likely get a kick out of Duke Nukem.
(As an aside, kudos to the designers for leaving everything intact in the 360 version. I would imagine that they may have been under a bit of pressure to tone things down for a console release, but the game was ported unscathed.)
However, if you can get past the graphics and sound, there's a lot of solid gameplay to be found in Duke Nukem 3D at a fraction the cost of a retail game. And as a huge bonus, the 360 version features a rewind feature so if you die, you can try again from any point within the level (see screenshot).
Penny Arcade: Episode 2
I've already reviewed the first episode of Penny Arcade. I finally got around to playing the second one, and all my comments from the first are appropriate again. The game features an interesting RPG battle system with real-time elements, a varied cast of entertaining characters, and an art style that mimics the comic beautifully. I was excited to continue the story and definitely wasn't disappointed...there's equal measure of humor and plot to keep the player engaged throughout the relatively short adventure.
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Despite the fact that the story will never be complete, I still recommend Penny Arcade: Episode 2 to fans of the series (but play Episode 1 first!). The game is sufficiently self-contained that it's still an enjoyable experience.
It occurs to me that these reviews are a lot more positive than my last set of mini-reviews. Maybe I should stick to arcade titles rather than renting low budget retail games that seem to disappoint me so often...
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