This week, it's back to the Xbox Live Arcade for a classic PC title that's found new life - Duke Nukem 3D. For a mini-review of the Duke's game, check here. And to remind yourself what these WAA are all about, check here.
And to find out how the Achievement set fares in Duke Nukem, keep reading!
The "One With Combat"Award: “Looks Like Cleanup on Aisle 4”
This one is so easy that I got it completely by accident. You just have to step in a pile of poop, of which there are a number scattered throughout the game. And if that doesn't tell you something about this game's sense of humor, I'm not sure what to say.
The "Mile High Club" Award: “Oomph, Uugh, Where is it?”
The Achievement set in Duke Nukem is a bit odd in that there are no difficult Achievements, but only a couple that I'd call easy. This particular award can be a little tricky because it requires the player to find 70 secret areas, which are not easy to locate. While there are well over 70 scattered through the four acts of the game, it's still best to search thoroughly (or use a guide) so you find enough before you're done.
The "Seriously..." Award: "Hail to the King, Baby"
Sigh...a classic "get a ridiculous number of kills online" Achievement. In this case, the number is 500. I hate these things. TIP: Suicides count as kills, even though they aren't tallied on your kill total. Pipe bombs, rockets, trip mines, jumping off ledges or into traps...all viable ways of maxing out your "kills". Hell, grab a jet pack and rocket your way to the top of the map, then TURN IT OFF!
The "Little Rocket Man" Award: "Shake It Baby"
The reason I love this Achievement is that it's classic Duke...unabashedly crass and laden with testosterone. I still can't believe it made it to the Live Arcade without major cuts.
The Scientist Gone Gamer Award: "Hail to the King, Baby"
One of many highlights from an outstanding set of icons. Also, one of many references to the thoroughly awesome Evil Dead series.
Achievement Set Rating - 8
The icons and Achievement titles are absolutely top notch, particularly compared to most Arcade titles. The single player awards also do a solid job of covering the various activities available in the game, as well as a reasonable range of difficulties. However, I have to take points off the final score for the unimaginative and repetitive multiplayer awards.
Achievement Difficulty Rating - 5
A very average set. Playing through the game and grinding multiplayer for a while (remember what I said about suicides!) will net you the full 200 points. There's nothing outrageously difficult (or easy) here.
Wednesday, June 9, 2010
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