Sunday, October 25, 2009

Resident Evil 5: Final Achievement Wrapup

I've covered every other aspect of RE5 exhaustively, but I finished off the Achievements last night so I'll finish up that series with a few comments about the set.

Overall, it's a pretty solid set of awards. Some are pretty standard, including the obligatory Achievements for finishing each chapter and beating the game on each difficulty setting. There are some collection Achievements for finding all the weapons and treasures...I usually hate collection awards but these make sense because there's obvious value to the items for which you're searching.

There are also some Achievements that are fun to pursue. Examples include shooting a stick of dynamite while an enemy is still holding it, trying to take out three enemies with one explosive barrel, and killing an enemy with a rotten egg to the face. The game also includes two secret weapons, and there are a pair of Achievements for killing a few enemies with each of those (they're both fun).

I only have two complaints about the set. The first is aesthetic: it' just not a very attractive set of icons. Lots of the pictures repeat, and the artwork is pretty mediocre. It's unfortunate because one of RE5's greatest strengths is the quality visuals.

My other beef is with the Achievement for fully upgrading every weapon. It takes A TON of cash to accomplish this task. I played through the game four times (admittedly one was a speed run), including one playthrough on Professional difficulty where you get double cash, and I still needed to grind through Chapter Select mode for around five hours to get the rest. A better idea would have been to make the award for fully upgrading one weapon of each type (handgun, rifle, shotgun, etc.). As it is, this one is a real pain in the butt.

If you do go for the weapon upgrade Achievement, make sure you keep all the weapons in your inventory, because it doesn't count if you upgrade and then sell them.

No comments:

Post a Comment